Set Pieces – How good the player is at corners (in combination with passing), and free-kicks (combined with shooting and flair)įlair – how likely the player is to create a chance out of nothing, or score a spectacular goalįor some reason, the AI managers in this game are supremely relaxed about losing their best players for nothing. Stamina – how quickly a player gets tired during a matchĭetermination – how a player reacts to being behind in a game That being said, I like all my players to have good Determination, and I don’t like scores of 1 or 2 for attributes like Pace, Stamina, Strength, Tackling etc.įrom my experience (and this is based purely on observation, not research), important attributes include All of these scores are relative to his overall ‘Ability’ (a hidden attribute, out of 200) It simply means that his tackling ability is 6 times better than his dribbling (in other words if the ball is within a yard of his feet, he falls over). So for example, the player with the worst average rating in English football this season is…Ī ‘Heading’ rating of 17 and a ‘Tacking’ score of 18 obviously doesn’t mean that he is in the top 10-15% in the world for these skills. One thing for sure is that the attribute scores are relative, not absolute. If they no longer exist then you can search for their replacement by nationality, position and attributesįor me, the jury is still out on how much attributes matter. You can then make a list of players you might be interested in, and search for them once the end-of-season updates have run. The best way I’ve found to keep track of which good players might retire, is to search by ‘Based Anywhere’ – ‘Age 30+’ – ‘Sort by Caps’ ‘Regens’ are usually much cheaper (and obviously younger), then the original player would have been at his peak, so it’s a cost-effective way of buying guaranteed quality His name, and some of his stats, will be different, but his ability remains the same.įor example, going back to our first ‘ Star of CM9798‘ When a player retires, he is regenerated in the next season. I know I’m not revealing any secrets when I say that, on CM9798, new young players are not randomly generated. Part of what makes this game so great is that it has the perfect balance between complexity and speed. Modern management games are practically a full time job if you want to set your team up properly and buy the right players. This game was made in 1997 anyway, so the stats that you’ve got to work with are basic compared to the latest Football Manager and/or OPTA readouts. Don’t worry, I haven’t been researching analytics websites and coming up with formulas of ‘expected goals per 90 minutes’.
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